openAI, C#, VS2022

This commit is contained in:
Lukáš Kaňka 2023-09-02 20:15:01 +02:00
commit 4ecaeaa3eb
23 changed files with 274 additions and 0 deletions

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openAI/.vs/openAI/v17/.suo Normal file

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openAI/openAI.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
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openAI/openAI/AI.cs Normal file
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using OpenAI_API;
using OpenAI_API.Chat;
using OpenAI_API.Models;
using System.Reflection;
List<ChatMessage> messages = new();
messages.Add(new ChatMessage(ChatMessageRole.System, "Odpovídej v bodech"));
Console.WriteLine("Nazdárek jsem tvá osobní AI, co tě zajímá?");
while (true)
{
string question = Console.ReadLine();
messages.Add(new ChatMessage(ChatMessageRole.User, question));
var ai = new OpenAIAPI(new APIAuthentication("Jsem vložíš API key", "Jsem vložíš Organization ID"));
ChatRequest request = new ChatRequest();
request.user = "Lukáš Kaňka";
request.Model = Model.ChatGPTTurbo;
request.Messages = messages;
request.Temperature = 0.7;
request.MaxTokens = 500;
var response = await ai.Chat.CreateChatCompletionAsync(request);
string answer = response.Choices.FirstOrDefault().Message.Content;
messages.Add(response.Choices.FirstOrDefault().Message);
Console.WriteLine(answer);
}

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// <autogenerated />
using System;
using System.Reflection;
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//------------------------------------------------------------------------------
// <auto-generated>
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// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
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// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyTitleAttribute("openAI")]
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// <auto-generated/>
global using global::System;
global using global::System.Collections.Generic;
global using global::System.IO;
global using global::System.Linq;
global using global::System.Net.Http;
global using global::System.Threading;
global using global::System.Threading.Tasks;

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