82 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			HTML
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			HTML
		
	
	
		
			Executable File
		
	
	
	
	
| <!DOCTYPE html>
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| <html lang="en-US">
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|   <head>
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|     <meta charset="UTF-8" />
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|     <meta http-equiv="X-UA-Compatible" content="IE=edge" />
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|     <meta name="viewport" content="width=device-width, initial-scale=1.0" />
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|     <title>Games</title>
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|     <link rel="stylesheet" href="../../style/style.css" />
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|     <link
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|       rel="icon"
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|       type="image/x-icon"
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|       href="../../res/site/icons/favicon.ico"
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|     />
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|   </head>
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| 
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|   <body>
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|     <header class="page-header" role="banner">
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|       <h1 class="project-name">Games</h1>
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|       <h2 class="project-tagline">
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|         Games I programmed or implemented. <br />
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|         (Warning: They suck.)
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|       </h2>
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| 
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|       <a href="../../" class="btn">Home</a>
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|     </header>
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| 
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|     <main id="content" class="main-content" role="main">
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|       <section id="rps">
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|         <h3>
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|           <a href="./rps/">Rock Paper Scissors 🪨📄✂️<sup>⨳</sup></a>
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|         </h3>
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|         <code>
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|           The first game I ever made! I wrote this when I first began learning
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|           Javascript, to be specific I wrote the logic during that time. The
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|           game was only playable through the terminal, now its fairly portable
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|           and can be integrated into anything.
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|         </code>
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|       </section>
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| 
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|       <br />
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| 
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|       <section id="es">
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|         <h3>
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|           <a href="./eternal-space/web">Eternal Space<sup>⨳</sup></a>
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|         </h3>
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|         <code>
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|           Currently only playable on a pc, I haven't tried figuring out how to
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|           scale down the game lol. I participated in the Opera GX + GameMaker
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|           game jam and created this monstrosity. The game jam was alien themed,
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|           however I never got that far. Before taking part in this game jam I
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|           have never programmed an actual game nor have been in a game jam. I
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|           learned how to program in GameMaker Language (basically Javascript)
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|           during the event.
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|         </code>
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|       </section>
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| 
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|       <br />
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| 
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|       <section id="fractal">
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|         <h3>
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|           <a href="./fractal/">Fractal<sup>⨳</sup></a>
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|         </h3>
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|         <code>
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|           Interactive Javascript real-time fractal renderer using XaoS.js. Works
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|           best on a PC.
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|         </code>
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|       </section>
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| 
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|       <!-- <section id="#">
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|       <h3><a href="#">title</a></h3>
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|       <code>
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|         Description
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|       </code>
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|     </section> -->
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| 
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|       <footer class="site-footer">
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|         You have reached the end of the page. (ノ◕ヮ◕)ノ*:・゚✧
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|       </footer>
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|     </main>
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|   </body>
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| </html>
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