oscloud-web/index/games/index.html

82 lines
2.4 KiB
HTML
Executable File

<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Games</title>
<link rel="stylesheet" href="../../style/style.css" />
<link
rel="icon"
type="image/x-icon"
href="../../res/site/icons/favicon.ico"
/>
</head>
<body>
<header class="page-header" role="banner">
<h1 class="project-name">Games</h1>
<h2 class="project-tagline">
Games I programmed or implemented. <br />
(Warning: They suck.)
</h2>
<a href="../../" class="btn">Home</a>
</header>
<main id="content" class="main-content" role="main">
<section id="rps">
<h3>
<a href="./rps/">Rock Paper Scissors 🪨📄✂️<sup></sup></a>
</h3>
<code>
The first game I ever made! I wrote this when I first began learning
Javascript, to be specific I wrote the logic during that time. The
game was only playable through the terminal, now its fairly portable
and can be integrated into anything.
</code>
</section>
<br />
<section id="es">
<h3>
<a href="./eternal-space/web">Eternal Space<sup></sup></a>
</h3>
<code>
Currently only playable on a pc, I haven't tried figuring out how to
scale down the game lol. I participated in the Opera GX + GameMaker
game jam and created this monstrosity. The game jam was alien themed,
however I never got that far. Before taking part in this game jam I
have never programmed an actual game nor have been in a game jam. I
learned how to program in GameMaker Language (basically Javascript)
during the event.
</code>
</section>
<br />
<section id="fractal">
<h3>
<a href="./fractal/">Fractal<sup></sup></a>
</h3>
<code>
Interactive Javascript real-time fractal renderer using XaoS.js. Works
best on a PC.
</code>
</section>
<!-- <section id="#">
<h3><a href="#">title</a></h3>
<code>
Description
</code>
</section> -->
<footer class="site-footer">
You have reached the end of the page. (ノ◕ヮ◕)ノ*:・゚✧
</footer>
</main>
</body>
</html>