let userChoice = ""; const getUserChoice = (userInput) => { userChoice = userInput; }; function getComputerChoice() { let cpuChoice = Math.floor(Math.random() * 3); if (cpuChoice === 0) { return "rock"; } else if (cpuChoice === 1) { return "paper"; } else if (cpuChoice === 2) { return "scissors"; } } function determineWinner(userChoice, computerChoice) { if (userChoice === computerChoice) { return "Tie"; } if (userChoice === "rock") { if (computerChoice === "paper") { return "Computer"; } else { return "Player"; } } if (userChoice === "paper") { if (computerChoice === "scissors") { return "Computer"; } else { return "Player"; } } if (userChoice === "scissors") { if (computerChoice === "rock") { return "Computer"; } else { return "Player"; } } } const score = { player: 0, cpu: 0, ties: 0, rounds: 0, }; function playGame() { var computerChoice = getComputerChoice(); const winner = determineWinner(userChoice, computerChoice); score.rounds++; switch (winner) { case "Player": score.player++; break; case "Computer": score.cpu++; break; case "Tie": score.ties++; break; } console.log("\nPlayer: " + userChoice); console.log("CPU: " + computerChoice); if (winner != "Tie") { console.log("Winner: " + winner); } else { console.log("Tie game!"); } console.log(score); scorePlayer.textContent = `Player wins: ${score.player}` + " "; scoreCPU.textContent = `Computer wins: ${score.cpu}`; round.textContent = `Round ${score.rounds}`; choicePlayer.textContent = `You: ${userChoice}`; choiceCPU.textContent = `CPU: ${computerChoice}`; if (winner != "Tie") { gameWinner.textContent = "Winner: " + winner; } else { gameWinner.textContent = "Tie game!"; } } function play(input) { getUserChoice(input); playGame(); }